Gamification: The use of game design elements and mechanics in non-game contexts to increase user engagement and motivation. It is used in various industries, including information security, to make tasks and activities more enjoyable and rewarding for users. Examples include using points, badges, and leaderboards to incentivize users to follow security best practices or using game-like challenges to educate users about security threats.
Categories: CC D1: Security Principles | CCSP D6: Legal - Risk and Compliance | CISM D1: Information Security governance | CISSP D1: Security and Risk Management | Security+ D5: Security Program Management and Oversight | SSCP D1: Security Concepts and Practices
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